Thinking about work A New York Times article about workers having to return to the office made me think about work culture.
The Subscription of Everything You used to own your software. Then one day you didn't. Here's how that happened, and what a two-letter word on a Windows desktop has to do with it.
Metal Gear and the Dream Logic That Changed Games Forever Hideo Kojima didn't make strange games by accident. He made them on purpose - and understanding why changes how you see everything he's ever built.
Stories Don't Belong in Games? We've Been Having This Argument Since the 90s. A response to Ian Bogost's "Video Games Are Better Without Stories".
When the Developer Is the Problem: How Controversy Reshaped Heartbound's Steam Reviews What happens to Steam reviews when the controversy is about the developer, not the game? A data study of 3,589 Heartbound reviews finds out.
The Day Final Fantasy Died Final Fantasy was once more than just a video game series — it was an experience that made you feel something no other RPG could. But at some point, that magic disappeared.